Continuing
from my interview with František Váša, today I will be discussing two episodes
made in 1992, Parkety and Vrata, with focus on their animation.
The aiF
Studio episodes are somewhat of a mixed bunch. I would say that overall, there
is a significant drop-off in quality from the episodes which immediately
precede them, those made in 1989-90, as they are more consistent. Still, I have
noticed that this era is favorite to many fans of the show, especially those in
Poland. I don’t know why exactly, but I would guess that the sort-of homemade
feel which resonates from them, where you can sense that they come from a new,
private studio slowly figuring out how to do certain things is a contributing
factor. Broadcast history also must have played a part in this case.
I have
never been a very big fan of the aiF era on the whole. This is also because I
first saw these episodes only after I had seen the first 35 to death and although I was too young to articulate it, probably felt that they were not as good. However,
maybe it is then easier for me to look at the individual episodes and see which
I like the most. The episode Parkety has always been one of my
favorites of the bunch. It is an episode which makes me laugh
even though I’ve seen it many times. It’s got a fun story which keeps getting
funnier as the episode progresses, which is why I feel it is definitely one of the best episodes of
the fourteen.
Parkety and Vrata were the only two
episodes from aiF co-animated by Marek Beneš. Leaving aside his work as a
director and other functions on the series, Marek Beneš was, in my opinion, the
weakest of the in-house animators on Pat & Mat, in-house referring to the
three major studios which continually produced the series, aiF being the second
of them. I would say his best work was also his first, Klíč. His
animation’s main problem is that it lacks subtlety and fluency. Perhaps this is
best seen by his walk cycles, which Pat and Mat can only undertake at a
particular speed, performing extremely large steps. This can be funny at times,
but when used all the time becomes a nuisance. His Pat and Mat are also very
stiff, often jerkily moving from pose to pose, resulting in scenes which may
look nice as individual poses (frames), but which do not look dynamic when seen
in succession. A good example of his rigidness is the final handshake in this
episode, where literally just the lower parts of the puppets’ hands move.
Váša, on
the other hand, was the animator who used the most of the puppets’ body at aiF.
His Pat and Mat are therefore the opposite to Beneš’s, often looking bubbly,
getting even more energized as the years go on. Váša’s Pat and Mat were
especially expressive with their hands – for instance, look at how Mat strokes
his face at 1:09. This is where we come to the main topic of this post, the
animation breakdowns.